Flair should never have bought up the Elvira licence if this was what they did with it. It's amusing at first, but it loses its shine upon having gaffed the 4324th ice mephit or being burninated yet again by that big dragon. And the levels are huge and samey. They could have put in more variation in enemies, and tripled the number of levels and shrunk them slightly.
Oh dear,oh dear, oh dear. This looks good when static, loses the plot all together when moving though, its to damn slow and jerky, and the gamplay is crap. i bet the amiga version was far better
very very nice gfx, though i just could'nt seem to get on with the game some how , it just seemed shallow and empty and the scrolling was a bit dodgy as well.